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Re: UAKM for Windows - Teaser

Can't seem to hide from the GRS Security Droid. No matter where I hide it auto-fails as soon as it enters the room. I just tested 3 of the 4 offices and managed to hide. I suspect it is my line intersection check that allows you to get closer to the borders than in the original (I will reverse it s...
January 31, 2022 • 2:41 am by saj

Re: UAKM for Windows - Teaser

I tried removing registry entries as you suggested, but the same symptoms remained. Have you tested this with the GOG version of UaKM? That's what I use, and I imagine many do too. I don't have the original disc version anymore. Maybe the GOG version is different in some way? Your WinTex.exe obviou...
January 06, 2022 • 5:25 pm by saj

Re: UAKM for Windows - Teaser

Hi, season's greetings and I wish you all the best. I just tried your 1.0 WinTex.exe, but nothing opened when I ran it. I went back to your 0.9 WinTex.exe, and it gave a DMAP.LZ error. I used different compatibility settings, to no avail. As I posted earlier in the thread, it used to work. I was us...
December 29, 2021 • 6:27 pm by saj

Re: UAKM for Windows - Teaser

Here's an early Christmas present to those interested: My final release of WinTex. This time there are 2 downloads, a zip of the exe as before for those who just want to try it out, plus a bonus zip with file format documentation and source code for the 3 of you who are curious or would like to make...
December 04, 2021 • 7:36 am by saj

Re: UAKM for Windows - Teaser

...But when I "look" at an object and hear Tex's comments, I cannot move until Tex finishes talking. The original game lets you go back to movement mode while you hear Tex. Some of Tex's dialog is long, so you may want to let the player move while he is talking. You can click on the left ...
April 24, 2020 • 2:23 am by saj

Re: UAKM for Windows - Teaser

Thanks for the feedback, MD. I'll see if I can include those changes in the next release (no idea when that will be).

-SAJ
March 18, 2020 • 5:09 am by saj

Re: UAKM for Windows - Teaser

I didn't realize it had been this long since my last update. Anyway, I have had some time to continue the project over the last 6 months, to the point where it is approaching release-worthiness. The latest version can be found here: WinTex v0.9 All modules should now be implemented (but are not nece...
December 02, 2019 • 3:24 am by saj

Re: UAKM for Windows - Teaser

Another update. This version has the Crime Link computer, basic inventory, basic travel and the original font. Mouse wheel will cycle held item, 'i' opens inventory (drag/drop to combine) and 't' opens travel screen. Same link I have neglected to mention that I'm testing this against the GOG version...
April 15, 2018 • 9:56 pm by saj

Re: UAKM for Windows - Teaser

OK, I have added a tiny bit of error handling and uploaded the new file.
Same link.

Thanks for trying and reporting, Cubase.

-SAJ
October 10, 2017 • 12:29 am by saj

Re: UAKM for Windows - Teaser

Hi Cubase, Which Windows version are you running? Are you getting an error message, or it just doesn't do anything? Is it a virtual or physical machine? All my machines have developer environments installed, could be one or more extra dlls are required. I'll compile a version with more error handlin...
October 06, 2017 • 8:08 pm by saj

Re: UAKM for Windows - Teaser

I have just uploaded a new version. A couple of things were easier than expected, other things still elude me. WinTex teaser 2 It is now possible to look at things, open drawers and doors (you can exit to main street, go and speak with Chelsee), and pick stuff up. Right click while pointer is over i...
June 12, 2017 • 2:40 am by saj

UAKM for Windows - Teaser

Hi everyone, I finally got some time to continue my investigation of the old UAKM file formats, and just wanted to share my progress. Most location data is now decoded, so I've put together an exe to walk around in Tex' office. http://www.mediafire.com/file/gld5toui8tt3nif/WinTex-teaser.zip Just unp...
April 13, 2017 • 6:28 am by saj

Re: Rare Tex Murphy Screenshot

@Gufino2, did you get my message?

I have made an update to the APReader, can now extract location textures and parse parts of the scripts. Next task would be to extract the 3D data...

http://www.mediafire.com/download/do55c ... r-v0.4.rar
April 23, 2014 • 7:30 pm by saj

Re: Rare Tex Murphy Screenshot

@Bjyman
.Net framework can be downloaded from Microsoft

http://www.microsoft.com/en-au/download ... x?id=17851

If you're running Windows 7 or later, chances are you already have it installed.

-SAJ
April 05, 2014 • 4:57 pm by saj

Re: Rare Tex Murphy Screenshot

I finally have a publishable version of my UAKM AP reader. http://www.mediafire.com/download/3kri406bhz499v5/APReader-v0.3.rar .Net framework 4 required. Not all videos play properly, I'm still looking into the issue. Supports exporting videos to avi, but beware, format is 24-bit uncompressed, even ...
April 05, 2014 • 2:17 am by saj