Great Movie Licenses for Games
Continued from
http://www.unofficialtexmurphy.com/mes ... 5&start=15
I forgot about some of those.
T2 the arcade game was amazingly fun.
Bladerunner, great game
Batman, although I haven't played them, looks amazing.
and The X-files Resist or Serve was also really good.
http://www.unofficialtexmurphy.com/mes ... 5&start=15
This really deserves it's own thread, but while we're discussing decent movie-license games:
- Blade Runner
- Goldeneye 64
- Tintin
- Batman Arkham Asylum/City
- Batman (NES)
- The X-Files (well, TV series anyway)
- Terminator: Future Shock
- Chuck Norris' Roundhouse Madness
I forgot about some of those.
T2 the arcade game was amazingly fun.
Bladerunner, great game
Batman, although I haven't played them, looks amazing.
and The X-files Resist or Serve was also really good.
Matt
Hey - Lestat poached my idea! lol
I should point out, if you haven't figured already, that the Chuck Norris game I mentioned there is absolutely fake.
Not sure why so many game-to-film transitions fail. There's plenty of games out there with meaningful and interesting stories.
Just consider some of the options. Half-Life is the summer blockbuster that never was, Indiana Jones and the Fate of Atlantis is the real fourth Chapter in the Indiana Jones film series, Day of the Tentacle is the quirky comedy classic Pixar never made and Broken Sword has no damn excuse if The Da Vinci Code can be made into a film and earn the revenue it did.
I should point out, if you haven't figured already, that the Chuck Norris game I mentioned there is absolutely fake.
Not sure why so many game-to-film transitions fail. There's plenty of games out there with meaningful and interesting stories.
Just consider some of the options. Half-Life is the summer blockbuster that never was, Indiana Jones and the Fate of Atlantis is the real fourth Chapter in the Indiana Jones film series, Day of the Tentacle is the quirky comedy classic Pixar never made and Broken Sword has no damn excuse if The Da Vinci Code can be made into a film and earn the revenue it did.
Tex Murphy...Joel wrote: Not sure why so many game-to-film transitions fail. There's plenty of games out there with meaningful and interesting stories.
Just consider some of the options.
The Paved Straight Road, Won't Always Get You Farther Than The Winding Dirt Road...
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American Psycho - I'd do this as either an FMV adventure or an RPG (technically a book)
Fight Club - This would definately be a game similar to Jagged Alliance or Syndicate or Xcom (technically a book)
Iron Sky - Nazis from space... Technicaly the game "Reich" tried to do this but was canceled.
Equilibrium - There was a mod of this for Max Payne back in the day, looked amazing.
http://www.youtube.com/watch?v=LZN3KmsLp4I
Followed up by:
George Orwell's 1984 - (technically a book) could work either as an adventure FMV title or as a grand strategy game.
Barry Lyndon - Definately could be done as an RPG similar to Mount and Blade (technically a book)
Spaceballs - seriously, somebody make this!
Blade - (technically a comic book) Simple, Copy Deus Ex and add a pinch of Vampire:Bloodlines the Masqurade.
The Crow - (technically a comic book) Hell forking yes.. copy Vampire:Bloddlines for this one too.
Fight Club - This would definately be a game similar to Jagged Alliance or Syndicate or Xcom (technically a book)
Iron Sky - Nazis from space... Technicaly the game "Reich" tried to do this but was canceled.
Equilibrium - There was a mod of this for Max Payne back in the day, looked amazing.
http://www.youtube.com/watch?v=LZN3KmsLp4I
Followed up by:
George Orwell's 1984 - (technically a book) could work either as an adventure FMV title or as a grand strategy game.
Barry Lyndon - Definately could be done as an RPG similar to Mount and Blade (technically a book)
Spaceballs - seriously, somebody make this!
Blade - (technically a comic book) Simple, Copy Deus Ex and add a pinch of Vampire:Bloodlines the Masqurade.
The Crow - (technically a comic book) Hell forking yes.. copy Vampire:Bloddlines for this one too.
Not to knock this thread down, but it seems to me we should be looking at books for source material, before movies. A misunderstanding of the nature of interractivity has led us to turn to movies, as both mediums seemed closer to one another. Books have more to offer in terms of interractivity however, and it seems that ''living the book'' would be more interesting than ''playing the movie''. Hence my patent-pending expression ''Playing the story''
In that regard, the list of books to adapt, or at least draw inspiration from, is endless. Being a sci-fi nut, I drool just thinking of a mix between Ubik and Clans of the Alphane Moon, Neuromancer could use a serious update, and a space rpg inspired by the whole Foundation series would knock Mass Effect out of the water any day of the week! Another shot at the Lovecraft universe would be tremendous as well, if done proper.
It's funny, in a sense, that Tex would label himself as an interractive movie. When you think of it, most of the scenes were structured as a text dewscription would, and the entire games were built in chapters. The Pandora intro, specifically the Fitzpatrick encounter, was a textbook example of this, so to speak. Play it again if you will, and try to remember if you've ever seen a scene from a film or tv series built as such. What we see is the filmed rendition of a carefully described scene, word for word. We just don't shoot movies that way. There is a lot to be said about the skills with which this scene draws you into the story of the game.
As well, Roswell had the proper pacing and rich layout of a suspensful chapter. No movie would linger for this long in a stressful environment or lay it out so carefully, with the possible exception of The Thing, which was also built much like a novel would. And the end result of the whole Roswell complex was terrific. I can only think of Deus Ex as a contender for this kind of emotional involvement.
In that regard, the list of books to adapt, or at least draw inspiration from, is endless. Being a sci-fi nut, I drool just thinking of a mix between Ubik and Clans of the Alphane Moon, Neuromancer could use a serious update, and a space rpg inspired by the whole Foundation series would knock Mass Effect out of the water any day of the week! Another shot at the Lovecraft universe would be tremendous as well, if done proper.
It's funny, in a sense, that Tex would label himself as an interractive movie. When you think of it, most of the scenes were structured as a text dewscription would, and the entire games were built in chapters. The Pandora intro, specifically the Fitzpatrick encounter, was a textbook example of this, so to speak. Play it again if you will, and try to remember if you've ever seen a scene from a film or tv series built as such. What we see is the filmed rendition of a carefully described scene, word for word. We just don't shoot movies that way. There is a lot to be said about the skills with which this scene draws you into the story of the game.
As well, Roswell had the proper pacing and rich layout of a suspensful chapter. No movie would linger for this long in a stressful environment or lay it out so carefully, with the possible exception of The Thing, which was also built much like a novel would. And the end result of the whole Roswell complex was terrific. I can only think of Deus Ex as a contender for this kind of emotional involvement.
Part-Time Nomad
You want a produce a genre defining game from a book? Joseph Conrad's Heart of Darkness. Definitely suited for an adventure game. If you've read the book, it's a short book but a heavy read and if done by the right development studio (say Revolution Games), you may just have one of the most intelligent adventure games of all time.
Complex characters, rich dialogue and a gloomy atmosphere. I'm surprised it hasn't been done.
Cyberpunk - as for your 1984 idea, nice one BUT it's kind of been done in Beneath a Steel sky. It wouldn't surprise me if the developers had a copy of the book on their desk as they were writing the game.
Complex characters, rich dialogue and a gloomy atmosphere. I'm surprised it hasn't been done.
Cyberpunk - as for your 1984 idea, nice one BUT it's kind of been done in Beneath a Steel sky. It wouldn't surprise me if the developers had a copy of the book on their desk as they were writing the game.
Heart of Darkness : The GameJoel wrote:You want a produce a genre defining game from a book? Joseph Conrad's Heart of Darkness. Definitely suited for an adventure game. If you've read the book, it's a short book but a heavy read and if done by the right development studio (say Revolution Games), you may just have one of the most intelligent adventure games of all time.
Complex characters, rich dialogue and a gloomy atmosphere. I'm surprised it hasn't been done.
You drive a boat up and down the river waiting for an opportunity to meet with Agent Kurtz. The opportunity arrives and the game skips over the scene to afterward, when the Agent is dying and his base is burning behind you with no explanation on how it happened. And then you press X to kick him off the boat. The end.
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"Great Movie Licenses". OK so there is a few good ones but whenever a gamer thinks of licensed games they think "trash can".
Games i can remmeber that i bought before i learned to stay the F* away was Bladerunner witch was a really good game, Golden Eye for the N64 was a nother great licensed game from the 90s even though i mostly played this in the 4xsplitscrean. Years later i bought pirates of the caribian, a game that had some good naval battles that was fun, but the game in general was bad.. i found out a few years later that it was actualy made as a other game and then had the PoC teame infused ino it.. it looked really rushed.(i cant really remember if that was my first bad licensed game or not, i think there might have bin one or two starwars games in there as well). later when the age of downloading games came i came across a few that i deleted after playing just a few minuts. Now in my late 20s i buy all my games but i stay clare of licensed games.
Now the other way around, there has bin some HORRIBLE game movies.. made by the infamus Uwe Boll, i have seen the following movies mad by him : Postal, in the name of the king (1 and 2) BloodRayne and alone in the dark and all i can say is HORRIBLE!!
Now i think there might be a good one someday, but hopfuly it wil be made "innhouse" like the Assassins Creed movie that came out with brotherhood (or was it AC2).
Anyhow if lucas (or bioware) would use the same tec as they used with the cinematics to both the force unleashed and SWTOR they would get my ticket money.
Movies that i would wnat to see on the big screen would be:
Warcraft Lord of the clans (the adventure game that was suposed to tell the story of Thrall leading up to Warcraft 3)
Grimfandango, (how cool would that be!?)(If Tim directed it ofcorse)
a Tex Murphy movei, but that goes without saying.
Command & Conqure (the early story with Kane and all that)
StarCraft ( i know starwhip troopers probobly is the closest thing but i would really like a real starcraft movie)
Monkey island (oki thay say MI was based on the Pirats of the caribian ride in disnyworld who again spawned the movie by the same name so "there is a MI movie" but no thers not, I want Gybrush Threepwood!!)
Full Throttle ( a futuristic allmost postapocalyptic biker movie
)
Outcast (for thos of you who havent played this get your bums over to GOG and pick it up.. the story and atmosphere is awesom)
Arcanum (for a good steampunk movie, whats better then that world to place it in)
Discworld Noir (i love Terry Pratchett, i love the books, the games and the movies)
as Oolon Colluphid would say And that about wraps it up for God.
Games i can remmeber that i bought before i learned to stay the F* away was Bladerunner witch was a really good game, Golden Eye for the N64 was a nother great licensed game from the 90s even though i mostly played this in the 4xsplitscrean. Years later i bought pirates of the caribian, a game that had some good naval battles that was fun, but the game in general was bad.. i found out a few years later that it was actualy made as a other game and then had the PoC teame infused ino it.. it looked really rushed.(i cant really remember if that was my first bad licensed game or not, i think there might have bin one or two starwars games in there as well). later when the age of downloading games came i came across a few that i deleted after playing just a few minuts. Now in my late 20s i buy all my games but i stay clare of licensed games.
Now the other way around, there has bin some HORRIBLE game movies.. made by the infamus Uwe Boll, i have seen the following movies mad by him : Postal, in the name of the king (1 and 2) BloodRayne and alone in the dark and all i can say is HORRIBLE!!
Now i think there might be a good one someday, but hopfuly it wil be made "innhouse" like the Assassins Creed movie that came out with brotherhood (or was it AC2).
Anyhow if lucas (or bioware) would use the same tec as they used with the cinematics to both the force unleashed and SWTOR they would get my ticket money.
Movies that i would wnat to see on the big screen would be:
Warcraft Lord of the clans (the adventure game that was suposed to tell the story of Thrall leading up to Warcraft 3)
Grimfandango, (how cool would that be!?)(If Tim directed it ofcorse)
a Tex Murphy movei, but that goes without saying.
Command & Conqure (the early story with Kane and all that)
StarCraft ( i know starwhip troopers probobly is the closest thing but i would really like a real starcraft movie)
Monkey island (oki thay say MI was based on the Pirats of the caribian ride in disnyworld who again spawned the movie by the same name so "there is a MI movie" but no thers not, I want Gybrush Threepwood!!)
Full Throttle ( a futuristic allmost postapocalyptic biker movie
Outcast (for thos of you who havent played this get your bums over to GOG and pick it up.. the story and atmosphere is awesom)
Arcanum (for a good steampunk movie, whats better then that world to place it in)
Discworld Noir (i love Terry Pratchett, i love the books, the games and the movies)
as Oolon Colluphid would say And that about wraps it up for God.