Page 4 of 5

Re: re: New Tex Project Speculation

Posted: October 18, 2005 • 11:35 am
by SeuLunga
Cubase wrote: Also, I would also very much like a TM FMV DVD trilogy (wow, that's a lot of acronyms!)

Anyhow, one can only hope. Welcome again.

-Cub. =o)
So let it be a TM FMV XP DVD trilogy, or TM FMV XP DVD SE, when more compatibility is needed. :lol:

re: New Tex Project Speculation

Posted: October 18, 2005 • 2:45 pm
by Atomicvegetable
TM FMV XP DVD SE?

WOW! OMG!

lol

re: New Tex Project Speculation

Posted: October 18, 2005 • 6:06 pm
by Cubase
STFU...

j/k :lol: :P

-Cub. =o)

re: New Tex Project Speculation

Posted: October 19, 2005 • 8:57 am
by Bjyman
About the finances for a FMV game Aaron just needs to get funding from his new company.

re: New Tex Project Speculation

Posted: October 24, 2005 • 4:26 pm
by i'm_melting_i'm_melting
It can be done.
Look at the OpenGL versions of DOOM for the proof.

Storage

Posted: November 04, 2005 • 1:35 am
by Guest
Where can i keep something like that? :X

re: New Tex Project Speculation

Posted: November 08, 2005 • 8:46 pm
by brimile
All,

It's the characters, not the FMV that make it great. Good writing will prevail, even in 1st person 3D.

If I ever win the lottery, AC and I will have a long chat, and there will be a new Tex (and I'll be a mutant somewhere in the game). Maybe we should all start a lottery pledge campaign for Tex. I'd even buy some shares in the new company!!

re: New Tex Project Speculation

Posted: November 09, 2005 • 11:14 am
by Jim the old guy
Hey Brimile! Good to see you here!

re: New Tex Project Speculation

Posted: December 19, 2005 • 10:10 pm
by litlkeck
I whole-heartidly agree, Brimile. I find myself more caught up in the story than the gameplay; I am just lucky that the gameplay was also exceptional! I really long for a game to be as engaging as the Tex Murphy games once, and still are, for me!

~Keck

re: New Tex Project Speculation

Posted: December 29, 2005 • 9:58 pm
by xhonzi
Does anyone know if AC moved back to Salt Lake City? Did he ever leave? Is his new company pretty much the return of Access Software?

Matt
P.S. I'm new here.

re: New Tex Project Speculation

Posted: December 30, 2005 • 8:07 am
by Jim the old guy
Hello Matt and welcome! We are an international brotherhood dedicated to the preservation of Tex Murphy (no enbalming, please). Please post often and stick around for future updates.

Not sure where AC lives but he does have the rights to Tex Murphy. He is currently working at Indiebuilt making various games. While we do not have specifics regarding Tex Murphy's future, the light at the end of the tunnel is getting a little brighter. We have a saying: "Keep the faith!"

BTW, nice avatar.

re: New Tex Project Speculation

Posted: December 30, 2005 • 11:15 am
by xhonzi
I used to live in SLC and had been to Access Software several times. I was on a panel for them where they would ask how they could improve their software. I got a free copy of Overseer, a Tex Murphy t-shirt, and an Overseer poster out of it. I was also thinking of working with them and they even had my portfolio (3D graphic arts). But then I moved away and Microsoft swooped in took them away.

Matt

That's my son throwing rocks into a stream. Or, throwing ROCK, I should say since it's just one looped.

re: New Tex Project Speculation

Posted: December 30, 2005 • 12:50 pm
by xhonzi
http://mgsindiegames.com/aboutus/jobs.asp

This lists some job openings for SLC, so I guess that answers my question.

http://mgsindiegames.com/aboutus/

Lists that this is basically still Access Software. Does anyone know Chris Jones' involvement in IB?

Matt

re: New Tex Project Speculation

Posted: January 12, 2006 • 11:13 am
by Blankman
Heya!

As far as I could understand it said that Chris Jones was the CFM - which probably means something like Chief Financial Officer. I don't know if this applies to Indiegames however:)

Blankman

re: New Tex Project Speculation

Posted: January 12, 2006 • 3:35 pm
by Jim the old guy
Welcome Blankman!!! Please visit and post often.