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Re: Chat with Chris Jones, & Aaron Conners - Thursday 31st May

Posted: June 01, 2012 • 6:37 pm
by talon2000uk
The guys wrote back a nice answer to my question.
Hi Talon2000uk ,

All the detail will still be in the new game - (voiceovers, etc).That has been somewhat of our trademark and we will continue to have the immerseve depth of gameplay as in the old games.

When we talk about pacing, we are talking from a cinematic standpoint. Our filmmaking has improved and we will be able to tell the story better. There are instances in the old game of "restlessness" because the delivery could have been sharper. These are the kinds of things we intend to clean up - so to speak.

This game will not feel rushed, it will feel better.

Thanks for the email! Have a great weekend.
I feel all happy inside now. :D

Re: Chat with Chris Jones, & Aaron Conners - Thursday 31st May

Posted: June 04, 2012 • 10:37 pm
by Trilaan
Awwww son of a megalomaniacal NSA bastard, I missed the chat!?

Re: Chat with Chris Jones, & Aaron Conners - Thursday 31st May

Posted: June 05, 2012 • 4:11 am
by Sai
Trilaan wrote:Awwww son of a megalomaniacal NSA bastard, I missed the chat!?
Yeah, sorry, but you can read it here:
http://www.unofficialtexmurphy.com/mess ... 644#p51644

Re: Chat with Chris Jones, & Aaron Conners - Thursday 31st May

Posted: June 05, 2012 • 4:20 pm
by Mac
Trilaan wrote:Awwww son of a megalomaniacal NSA bastard, I missed the chat!?
That makes it sound like you missed it because you didn't know it was happening, that can't be possible right? :?