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The interview!

Posted: August 25, 2008 • 10:37 pm
by Jerry Dan
Great stuff! And here in Georgia, it lasted 35 cards past midnight! What did you all think?


P.S. I got to talk to Chris and Aaron! :)

Re: The interview!

Posted: August 25, 2008 • 10:42 pm
by joliet_jane
The online audio ended before the phone. But I recorded the last minutes with my mic. Horrible quality of course. Some lovely words from AC and CJ.

EDIT:
Nevermind! The site download has it all!

Re: The interview!

Posted: August 25, 2008 • 10:44 pm
by Jen
Thank you Chris, Aaron, James, Lotus......everyone. That was a great night!!

Re: The interview!

Posted: August 25, 2008 • 10:44 pm
by rockefeller
Awesome Interview! Great Job to Everyone Involved!

Bests, Rockefeller 8)

Re: The interview!

Posted: August 25, 2008 • 10:45 pm
by Bafitis
Awesome Show...

Some good information released...

Re: The interview!

Posted: August 25, 2008 • 10:49 pm
by Bjyman
Yeah I was suprised it lasted for over an hour. Goes to show how much hype there is for this game.

Re: The interview!

Posted: August 25, 2008 • 10:49 pm
by Frank
Thanks for setting this up, good times all around and a sweet little show.

Edit: If anyone can post a link to the whole thing, I'd appreciate it. Lost the feed for several minutes right in the middle.

Re: The interview!

Posted: August 25, 2008 • 11:15 pm
by lotus_j
The whole show is up now.

I'm off to sleep. Thanks everyone for participating. We'll try and get the guys back the day of release like we're doing with a couple other games and their designers.

Re: The interview!

Posted: August 26, 2008 • 5:56 am
by mr_cyberpunk
I take it that cute american girl was you Jen :D.. nice work.

I wish I could have spoken with them :( I would have let them know they're the reason why I even work in the industry today too lol. If they go to GDC with a Tex Murphy I am SOOooo going! It'll cost a $#it load but it'd be worth it.

Re: The interview!

Posted: August 26, 2008 • 8:11 am
by joliet_jane
mr_cyberpunk wrote:I take it that cute american girl was you Jen :D.. nice work.
The host did call me cute, but I don't know if it was a compliment or not. I messed it up the first time because I forgot about the delay between the phone and the internet. :cry:

Still I can't believe I spoke to Chris Jones and Aaron Conners. My hands were shaking when I hung up. :D I wasn't brave enough to ask another question on the same call, as being allowed to speak one was enough of a gift.

I hope the do come back! An hour and a half just isn't enough. I have a few more questions.

Oh, and I loved what the host had to say about his experience with the Overseer DVD. So very familiar! :lol:

Re: The interview!

Posted: August 26, 2008 • 9:15 am
by Matthew Buckstein
I wasn't around last night to listen to it, so if there's a link to the recording, or a transcript or something I'd be interested in checking it out.

Otherwise, any chance someone could summarize any of the big points?

Re: The interview!

Posted: August 26, 2008 • 10:03 am
by Jen

Re: The interview!

Posted: August 26, 2008 • 10:36 am
by Frank
I would be the one calling in from Montreal.

I can't believe he spent nearly two years in my city and I didn't know about it! I suspect he was here while I was gone though. Still!
Otherwise, any chance someone could summarize any of the big points?
Well, for one, the game will be sold from their trunk in a McDonald parking lot near you after midnight :P

Re: The interview!

Posted: August 26, 2008 • 1:11 pm
by rockefeller
Unless I'm mistaken, I believe Aaron still works for Ubisoft, and alternates with SLC spending roughly a half to two thirds of his time up in Montreal - this taken from one of his earlier posts last year :)

Additionally, I had no idea how high-pitched and silly my voice sounds until I re-listened to the interview :oops:

Bests, Rockefeller 8)

Re: The interview!

Posted: August 26, 2008 • 3:17 pm
by Bafitis
Bjyman wrote:Yeah I was suprised it lasted for over an hour. Goes to show how much hype there is for this game.

It was Set to be an Hour and A Half originally {90 Minutes}, they ran over by about 6 minutes of their scheduled time limit that's all...

They should have scheduled it for 2 Hours... :D