Overseer: A Technical Observation...
Posted: January 12, 2009 • 4:37 pm
I was just going through some of the uploaded screenshots of Overseer, and you know what I noticed which I did not pay much attention to when I played the game a while back?
The job they did on blue/green screen keying and compositing is phenomenal! Probably one of the best I've ever seen, and even better than some Hollywood blockbusters.
The way they managed to match lighting, and key around hair, and everything is so well done. I am interested to know what video editing and composting software they used for the games. Actually come to think of it; the keying in UAKM and Pandora was pretty top notch as well.
-Cub. =o)
The job they did on blue/green screen keying and compositing is phenomenal! Probably one of the best I've ever seen, and even better than some Hollywood blockbusters.
The way they managed to match lighting, and key around hair, and everything is so well done. I am interested to know what video editing and composting software they used for the games. Actually come to think of it; the keying in UAKM and Pandora was pretty top notch as well.
-Cub. =o)