Taking pics from games
Jim,
Easy way, that works for games that have this feature built in, is to simply hit the print screen button on your keyboard: Prt Sc (Usually found in the upper right part of the keyboard). You then can paste the image it saves somewhere to marvel at it, or it may save the image for you in some folder associated with the game.
Enjoy,
Keck
Easy way, that works for games that have this feature built in, is to simply hit the print screen button on your keyboard: Prt Sc (Usually found in the upper right part of the keyboard). You then can paste the image it saves somewhere to marvel at it, or it may save the image for you in some folder associated with the game.
Enjoy,
Keck
Jim, most games (or some, at least, like Warcraft 3) already do this when you hit printscreen. If it is a Windows-based game, try the PrintScreen button, if the game doesn't create a file by itself, try opening MSPaint and doing a ctrl-v on a new image. If that doesn't work (that's the usual for when you want a image of an open program, the desktop, etc.), can't help ya 
"Wer ein holdes Weib errungen..."
"My religion is the one in which Haydn is pope" - by me.
"Set a course, take it slow, make it happen."
"My religion is the one in which Haydn is pope" - by me.
"Set a course, take it slow, make it happen."
I have had different problems taking still images from games, musicvideos and such - mostly I got a black screen or a screen that looked like a hole was cut where the image should actually have been made, so if I moved the image around in Photoshop, it would not follow along but rather stay put, so I could never use the images in any way.
But I found a neat program that could do the trick for me at any point no matter if it's a game or a video. The program is called Hypersnap. The program needs to run while playing and whenever there's a need for a screen capture one would just need to hit the "Scroll Lock" button. It would then save a screen capture on the hard drive. If the resolution of the captured image is more "vertical" than the originally intended image it could easily be corrected with any image editing software by "stretching" the image to it's proper size. In my case that mostly happened when viewing SVCD videos.
The newest version of the program even has an image editing tool implemented in it so it should all be very easy. You can download a free trial at http://www.hyperionics.com/ and/or purchase it for $35 as far as I remember.
But I found a neat program that could do the trick for me at any point no matter if it's a game or a video. The program is called Hypersnap. The program needs to run while playing and whenever there's a need for a screen capture one would just need to hit the "Scroll Lock" button. It would then save a screen capture on the hard drive. If the resolution of the captured image is more "vertical" than the originally intended image it could easily be corrected with any image editing software by "stretching" the image to it's proper size. In my case that mostly happened when viewing SVCD videos.
The newest version of the program even has an image editing tool implemented in it so it should all be very easy. You can download a free trial at http://www.hyperionics.com/ and/or purchase it for $35 as far as I remember.
.

The PrintScreen key will only work (most times) if you're running Windows.
I used to use a program called Screen Thief to take captures in DOS games. I haven't used it in years and I never tried on Tex games.
Didn't UAKM and PD already come with it's own screenshot feature? F11 or something like that??
I used to use a program called Screen Thief to take captures in DOS games. I haven't used it in years and I never tried on Tex games.
Didn't UAKM and PD already come with it's own screenshot feature? F11 or something like that??
That's exactly right... it will save the image file in your game's directory as a TGA (Targa) image file... you might have to Google up a freeware program that utilises that format, but 'Alt + C' works much beter then 'Print Screen', becuase unlike 'Print Screen' you can take multiple shots without having to paste your images out before taking a new shot.i'm_melting_i'm_melting wrote:Try ALT-C.
-Cub. =o)
P.S. I am back from holidays.
Yeah that's something to do with the rendering.... Best explanation I could find with a quick Google:netroam wrote:I have had different problems taking still images from games, musicvideos and such - mostly I got a black screen or a screen that looked like a hole was cut where the image should actually have been made, so if I moved the image around in Photoshop, it would not follow along but rather stay put, so I could never use the images in any way.
In short videos are rendered through the graphic cards and are hardware accelerated, Print-Screen only captures Windows stuff. Since they're separated you're left with a hole.Mr Captor wrote:A large part of screen capturing software captures standard Windows output instead of DirectX output while DVD, Windows Media Player, Internet movies and other streaming videos use DirectX output to accelerate a drawing. Note, most of modern graphical cards use built-in hardware accelerators to draw DirectX scenes. Unfortunately, DirectX uses its own output system and can't be captured via the common Windows GDI interface.
Some suggest to tinker with hardware acceleration and other settings in Windows but this is a pain and as you've found, finding the right capture software or simply using the right video software (for video files I use my computers DVD player software PowerDVD or the free downloadable VLC Player to snapshot) is the best solution.
Had a lot of grief over this in the past too!
(Ruri_Ayanami from the old Tex Murphy ezboard).
"I don't believe in intuition, don't know why... just a feeling." - Tex Murphy
"I don't believe in intuition, don't know why... just a feeling." - Tex Murphy
