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Whats new

Posted: January 30, 2007 • 2:05 pm
by Mcdonis_the_second
Hi folks


Apparently in my absence my ID has been rendered inactive so alas I must now become McDonis cubed.......


No I guess I cant do that since there is already a cub, perhaps I can be mcdonis the great...... no cant do that, no fedora.......


Ok perhaps Mcdonis the second will do...


Any juicy news that I have missed since I have been gone...? I looked through the posts and didnt see any?????


Oh and an update on me, My wife and I are expecting our first child in Sept.

Posted: January 30, 2007 • 2:40 pm
by Sai
Welcome back. And congrats on the upcoming baby.

I'm not sure when your last post was but I don't think there's been anything major on the Tex Murphy front for awhile unfortunately. Perhaps someone should drop Aaron a line, but I suspect he's just working on other projects right now etc. Last we heard he had to move to a different company right? (due to the other closing down or something?)

Posted: January 31, 2007 • 6:06 am
by McDonis
Allright....


Thanks James for the help with my ID

Posted: February 02, 2007 • 2:15 pm
by Andy
Did somebody say, McDonis?

Posted: February 03, 2007 • 6:38 pm
by Bjyman
Maybe there just isnt anything new to report.

Posted: February 04, 2007 • 10:12 pm
by darkcity2005
I thought AC was gonna write another book sometime if there was no game.

Posted: February 05, 2007 • 6:31 am
by Sai
He did say yes that if things didn't work out on the full-blown commercial game front he would allow us to see how the story continues no matter how it has to be released. Either in simple text or with a bit of interaction in the form of an audio adventure or anything really.

Posted: February 05, 2007 • 8:28 am
by mr_cyberpunk
well if they made it Audio it'd be easier to turn it into a game later on. (because a majority of the sound work is already done)

Posted: February 05, 2007 • 12:46 pm
by Andy
I think a novelization would be cool, because they could go back and make a game that was different from the book in ways similar to how the two UAKM's were different.