Re: random comments (if you really need to)
Posted: May 29, 2012 • 5:56 pm

Dedicated to the Tex Murphy, P.I. franchise created by Chris Jones and Aaron Conners, and to the ever-growing community of Tex fans from around the world.
https://unofficialtexmurphy.com/

I don't know anything about the technical aspects to each engine so maybe indeed performance wise a different one would be better, however the more I see of CryEngine renders the more I like it! I wanted to post this render of a scene from Blade Runner. It makes me want a remake of the Blade Runner game by Westwood with a HD upgrade in this style.<RyanP> Chris, what kind of engine will you be using?
<FredBuer> Will it by chance be Unity?
<RandomX> Or CryEngine 3? =P
<Chris8401> We haven't made a final decision on the game engine.
<Clint> The Crysis engine is a great engine! Source is my favorite engine though!
<Sai> Yeah some environments from Crysis Engine is amazing. I saw a remake of Blade Runner game with CryEngine 2 (theyre now up to CryEngine 3) and it was like WOW
<Clint> Yeah, the Crysis engine is great... someone is making a Titanic game using the Crysis engine, and it looks GREAT.
<Clint> Source is a more optomized engine and runs better though, and still looks really nice.
<Clint> Unity is probably really cheap to use those. It could work well.

OH MY GOD!!! I am not alone in my geekiness! Thank you! I loved that damn desk fan.redcat72 wrote:Honestly, I got really excited just by the fans (ceiling and desk) in the KS video.
my voice just wrote:you`re too grounded in your geekiness... IF IT`S NOT CRYENGINE 3, THEY BETTER STOP RIGHT NOW!
Just wanted to post the Blade Runner thing because it reminded me of the Westwood game and couldnt grab the pic whilst I was in the chat. The thing is I thought this Blade Runner render was for a new HD remake of the game (after it was posted in an adventure game thread) but it turns out its a fan's take on a scene from the movie. Goes to show how good the game was at getting the feel of the movie and adding its own plot to it which many movie-games don't do (they either just dont seem as good as the movie or they basically just make you play through the plot of the movie scene for scene with nothing new to add making it all predictable).Sai wrote:I don't know anything about the technical aspects to each engine so maybe indeed performance wise a different one would be better
CJ at DH wrote:Well, you see the engine we have here(Points at TruGolf screen) but the conversation is can we take what we've already developed and make this? Another option is Unity or Unreal but I think it will end up a combination of a lot tools mixed with Unity or something else but we haven't truly decided.
Oh thanks. Never did get around to reading that one! Too busy promoting Texmy voice just wrote:DH is for Digital Hippos