NEW WEBSITE PROJECT
Posted: June 19, 2008 • 5:35 pm
Hi, Everyone!
Aaron here with a little proposition for anyone who might be interested. First, allow me to explain the situation:
Chris and I are finally ready to go public with details about the game we have in development. As I've mentioned in past posts, it is NOT a new Tex game. However, we believe it is going to be an excellent game and will not disappoint those of you who appreciate good stories in games. We're hopeful that the game will be successful enough to (1) be profitable, (2) merit a sequel or two, and (3) justify the development of a new Tex game.
Yes, I said it.
We're already laying the groundwork for the Tex game. But first things first.
I don't recall how much I've let on already, but this new game is definitely geared toward the casual gamer market. It's a very different kind of game, story and genre than what you've experienced with Tex, but I think the gameplay is going to be fun and the story is as good as anything we've ever done. We're making good progress on the development and anticipate having an Alpha version by August 1. Around that time, we intend to have a short playable demo available online, as well as a downloadable trailer.
Chris and I feel like we have a great game and a decent chance to be successful with it. In order to maximize our odds of success, I intend to call in every favor with every friend I have in the business to get some buzz going and try to reach a bunch of those people who have enjoyed our games in past and say: HEY! WE HAVE A NEW GAME COMING OUT! YOU'LL LOVE IT! BUY IT!
This is where some of you good people can help out, if you'd like. I want to create a kickass website for this game. Unfortunately, we just don't have the resources to pull it together. Virtually everyone on this project has been working entirely on spec (i.e. for free!), which is the only way we could manage to get it done. Incredibly, it's turned out great considering how little money has been spent.
So, back to my request, who would be interested in working on this website? Clearly, Mr. Lemosy is the master and I would love to work him, but he's also a busy young professional and I wouldn't want to presuppose.
So...anyone interested?
P.S. The reason we didn't do a Tex game this time around is primarily because we were trying out a totally new approach and didn't want to use our old buddy as a guinea pig. If this game works - and we feel like we can do justice to the Tex series with this scaled back approach - we would love to start development on a new game sometime this summer.
Aaron here with a little proposition for anyone who might be interested. First, allow me to explain the situation:
Chris and I are finally ready to go public with details about the game we have in development. As I've mentioned in past posts, it is NOT a new Tex game. However, we believe it is going to be an excellent game and will not disappoint those of you who appreciate good stories in games. We're hopeful that the game will be successful enough to (1) be profitable, (2) merit a sequel or two, and (3) justify the development of a new Tex game.
Yes, I said it.
We're already laying the groundwork for the Tex game. But first things first.
I don't recall how much I've let on already, but this new game is definitely geared toward the casual gamer market. It's a very different kind of game, story and genre than what you've experienced with Tex, but I think the gameplay is going to be fun and the story is as good as anything we've ever done. We're making good progress on the development and anticipate having an Alpha version by August 1. Around that time, we intend to have a short playable demo available online, as well as a downloadable trailer.
Chris and I feel like we have a great game and a decent chance to be successful with it. In order to maximize our odds of success, I intend to call in every favor with every friend I have in the business to get some buzz going and try to reach a bunch of those people who have enjoyed our games in past and say: HEY! WE HAVE A NEW GAME COMING OUT! YOU'LL LOVE IT! BUY IT!
This is where some of you good people can help out, if you'd like. I want to create a kickass website for this game. Unfortunately, we just don't have the resources to pull it together. Virtually everyone on this project has been working entirely on spec (i.e. for free!), which is the only way we could manage to get it done. Incredibly, it's turned out great considering how little money has been spent.
So, back to my request, who would be interested in working on this website? Clearly, Mr. Lemosy is the master and I would love to work him, but he's also a busy young professional and I wouldn't want to presuppose.
So...anyone interested?
P.S. The reason we didn't do a Tex game this time around is primarily because we were trying out a totally new approach and didn't want to use our old buddy as a guinea pig. If this game works - and we feel like we can do justice to the Tex series with this scaled back approach - we would love to start development on a new game sometime this summer.