Maybe someone can help me...?
Posted: October 17, 2006 • 6:47 pm
Hey all!
Say, I'm holding a lecture at the university on interactive movies, and a certain game popped into mind. It is a game design class aimed at helping people come up with ideas for games, and I feel this technique is widely underutilized. Therefore I'm gonna show parts of PD as an example in this lecture, and this is what I need - savegames!
I never kept my old savegames, and right now I don't have time to play the game multiple times to get the ones I need for this lecture, so here is what I need:
1. I need savegames where puzzles are ready to be solved (ie puzzle boxes, sewer-bomb, safe at thomas malloys warehouse, etc, etc). As many as possible would be good - the class is partially about puzzles too (in fact, the class has been assigned to create interactive versions of real life puzzles from the jerry slocum collection which is now at the lilly library at my university).
2. I also need savegames saved right before major conversations in the game (any with multiple outcomes will due), like trying to get past gus leach. ones where a special path is needed to get what you need (like talking to elijah witt) are also appreciated. As many as possible would be great.
Please help me with this, it'll be mucho appreciated - this way the word of tex will be spread to a rather large group of people as well! (so it's for a good cause!).
PM me if you want to help, and I'll PM you my email!
Bests, Rockefeller
Say, I'm holding a lecture at the university on interactive movies, and a certain game popped into mind. It is a game design class aimed at helping people come up with ideas for games, and I feel this technique is widely underutilized. Therefore I'm gonna show parts of PD as an example in this lecture, and this is what I need - savegames!
I never kept my old savegames, and right now I don't have time to play the game multiple times to get the ones I need for this lecture, so here is what I need:
1. I need savegames where puzzles are ready to be solved (ie puzzle boxes, sewer-bomb, safe at thomas malloys warehouse, etc, etc). As many as possible would be good - the class is partially about puzzles too (in fact, the class has been assigned to create interactive versions of real life puzzles from the jerry slocum collection which is now at the lilly library at my university).
2. I also need savegames saved right before major conversations in the game (any with multiple outcomes will due), like trying to get past gus leach. ones where a special path is needed to get what you need (like talking to elijah witt) are also appreciated. As many as possible would be great.
Please help me with this, it'll be mucho appreciated - this way the word of tex will be spread to a rather large group of people as well! (so it's for a good cause!).
PM me if you want to help, and I'll PM you my email!
Bests, Rockefeller